Battle Mode 3: Synergy Effect
How to activate Battle Mode 3
- 5,000 SP is required for Battle Mode 3 activation
- Normal Attacks (A/B) within 4 seconds will be counted as a combo attack
- Normal Attacks (A/B) Combo 4 times to activate Fatal Attack
- Even if you MISS a Normal Attack, Fatal Attack 1 will be activated if combo attacks counts up to 4 times
(order of Basic Attack A/B doesn’t matter with Fatal Attack)
- Fatal Attack will be activated in the order of Fatal Attack 1 > Fatal Attack 2 > - Fatal Attack 3
- Fatal Attacks do not MISS
Skill Chain Effects (An order of Normal Attack to get Synergy Effect)
- Command composition of Normal Attack A, B would activate certain Skill Chain Effects
- All Skill Chain Effects are maintained for 8 seconds after Fatal Attack is activated
- Positive effect will be accumulated by 3, negative effect will be accumulated by 6
- When the same chain skill is applied repeatedly, the effect will be amplified by 1.5 times per twice, 2 times per triple
Both positive and negative effect will be amplified equally
Synergy Effect for each Battle Style
Battle Style
|
Synergy Name
|
Synergy Effect
|
Target
|
Combo
|
Warrior
|
Break Armor
|
HP -500
|
Activator
|
AABA
|
Defense -50
|
Opponent
|
|||
Penetration +20
|
Activator
|
|||
Explode Anger
|
Defense -100
|
Activator
|
ABAA
|
|
Critical Damage +20%
|
Activator
|
|||
Critical Rate +5%
|
Activator
|
|||
Max Critical Rate UP
+5%
|
Activator
|
|||
Increased Fighting Spirit
|
HP -500
|
Opponent
|
BAAB
|
|
HP -500
|
Activator
|
|||
Sword Amp. UP +10%
|
Activator
|
|||
Strong Will (14s)
|
HP +1000
|
Activator
|
BBAB
|
|
Defense +5%
|
Activator
|
|||
Attack -200
|
Activator
|
|||
HP Auto Heal +30 (2s)
|
Activator
|
|||
Blader
|
Frontal Attack (12s)
|
HP -500
|
Activator
|
AABA
|
Critical Damage +30%
|
Activator
|
|||
Accumulated Damage (12s)
|
HP -500
|
Activator
|
ABAA
|
|
Add. Damage +500
|
Activator
|
|||
Increased Fighting
Spirit (12s)
|
Defense
-100
|
Activator
|
BAAB
|
|
Critical Damage +20%
|
Activator
|
|||
Sword Amp. UP +4%
|
Activator
|
|||
Reckoning Fatality (13s)
|
Critical Damage +20%
|
Activator
|
BBAB
|
|
Critical Rate +5%
|
Activator
|
|||
Max Critical Rate UP +5%
|
Activator
|
|||
Defense -100
|
Activator
|
|||
Wizard
|
Concentrate Spell (12s)
|
HP -300
|
Activator
|
AABA
|
MP -300
|
Activator
|
|||
Magic Amp. UP +10%
|
Activator
|
|||
Burst of Magic (12s)
|
Defense -80
|
Activator
|
ABAA
|
|
Critical Damage +30%
|
Activator
|
|||
Resistance Blockade (13s)
|
HP -400
|
Activator
|
BAAB
|
|
Defense -100
|
Opponent
|
|||
Resist Critical DMG
-25%
|
Opponent
|
|||
Off Limits (13s)
|
Critical Damage +20%
|
Activator
|
BBAB
|
|
Critical Rate +5%
|
Activator
|
|||
Max Critical Rate UP +5%
|
Activator
|
|||
Defense -80
|
Activator
|
|||
Force Archer
|
Sharp Shooting (13s)
|
Attack Range -1
|
Opponent
|
AABA
|
Attack
Range -1
|
Activator
|
|||
Magic Amp. UP +10%
|
Activator
|
|||
Critical Shooting (13s)
|
HP -500
|
Activator
|
ABAA
|
|
Critical Damage +30%
|
Activator
|
|||
Enhanced Shooting (13s)
|
Attack -3%
|
Opponent
|
BAAB
|
|
Defense -80
|
Activator
|
|||
Critical Rate +5%
|
Activator
|
|||
Max Critical Rate UP +5%
|
Activator
|
|||
Critical Damage +20%
|
Activator
|
|||
Healer’s Concentration (17s)
|
Heal Skill +50%
|
Activator
|
BBAB
|
|
Defense Rate -1000
|
Opponent
|
|||
Attack Rate -1000
|
Activator
|
|||
Force Shielder
|
Disarm (13s)
|
Defense
-120
|
Activator
|
AABA
|
Critical Rate +7%
|
Activator
|
|||
Max Critical Rate UP
+7%
|
Activator
|
|||
Use Weak Points (13s)
|
Defense -100
|
Opponent
|
ABAA
|
|
Defense
-140
|
Activator
|
|||
Sword Amp. UP +10%
|
Activator
|
|||
Penetration +40
|
Activator
|
|||
Extreme Critical (13s)
|
HP -500
|
Activator
|
BAAB
|
|
Critical Damage +25%
|
Activator
|
|||
Ultimate Defense (17s)
|
Defense +10%
|
Activator
|
BBAB
|
|
Damage Reduce +50
|
Activator
|
|||
Critical Damage -20%
|
Activator
|
|||
Force Blader
|
Share Pain (12s)
|
Defense -50
|
Opponent
|
AABA
|
HP -500
|
Activator
|
|||
Attack +5%
|
Activator
|
|||
Penetration +20
|
Activator
|
|||
Increase Critical (12s)
|
Critical Damage -10%
|
Opponent
|
ABAA
|
|
Critical Damage -10%
|
Activator
|
|||
Critical Rate +15%
|
Activator
|
|||
Max Critical Rate UP +15%
|
Activator
|
|||
Chain Pain (12s)
|
Defense -50
|
Opponent
|
BAAB
|
|
Defense -40
|
Activator
|
|||
Sword Amp. UP +10%
|
Activator
|
|||
Penetration +20
|
Activaor
|
|||
Target Disruption
(13s)
|
Accuracy -500
|
Opponent
|
BBAB
|
|
Attack Rate -1000
|
Opponent
|
|||
Max
Critical Rate -5%
|
Activator
|
|||
Gladiator
|
Extreme Rage (13s)
|
Defense -100
|
Activator
|
AABA
|
Critical Damage +20%
|
Activator
|
|||
Critical Rate +5%
|
Activator
|
|||
Max Critacal Rate +5%
|
Activator
|
|||
Extra Damage (13s)
|
HP-500
|
Activator
|
ABAA
|
|
Add Damage +500
|
Activator
|
|||
Amplifying Anger (14s)
|
Defense -100
|
Activator
|
BAAB
|
|
Defense -50
|
Opponent
|
|||
Sword Amp. Resist -15%
|
Opponent
|
|||
Penetration +20
|
Activator
|
Update: 1st Feb 2015. All Synergies are up to date.
If something wrong or missing, please feel free to comment
Gladiator's BM3 have only 3 synergies
There are 4 synergies for each BM3s. Try BBAB.
ReplyDeleteThe 4th Synergy is coming on "Rising Force Part III: Extrem". Thank to remind me. I'll update ASAP when this patch release to other server than KR Server.
Deletethank youuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuoooooooooooooooowwwwwww:D
ReplyDeleteReally nobody sees something wrong at that 2nd synergy (Extra Damage) ?
ReplyDeleteEdited ^_^ thanks
DeleteThis comment has been removed by the author.
ReplyDeleteoff limit has no negative effect??
ReplyDeletety
ReplyDeleteHello. I Play FS and as far as i know everything is correct except Disarm, Disarm also gives +10% Critical Damage.
ReplyDeletebm3 level 2 and 3, what's the different? just effect longer time?
ReplyDeletemore bonuses and longer time yeah
DeletePlease Update this ASAP with Force Gunner and Other Bm3 Changes Thanks!
ReplyDeletewhat about for Force Gunner?
ReplyDelete13s 14s what does it mean??
ReplyDelete